ScummVM API documentation
ChainedGamesManager Class Reference

#include <engine.h>

Inheritance diagram for ChainedGamesManager:

Public Member Functions

void clear ()
 
void push (const Common::String target, const int slot=-1)
 
bool pop (Common::String &target, int &slot)
 

Detailed Description

Singleton class which manages chained games.

A chained game is one that starts automatically, optionally loading a saved game, instead of returning to the launcher.

Member Function Documentation

◆ clear()

void ChainedGamesManager::clear ( )

Clear the chained games manager of any games.

◆ push()

void ChainedGamesManager::push ( const Common::String  target,
const int  slot = -1 
)

Load a game into a slot in the chained games manager.

◆ pop()

bool ChainedGamesManager::pop ( Common::String &  target,
int &  slot 
)

Pop the last game loaded into the chained games manager.


The documentation for this class was generated from the following file: