This is the complete list of members for AdvancedMetaEngineDetection, including all inherited members.
_descItemSize | AdvancedMetaEngineDetection | protected |
_directoryGlobs | AdvancedMetaEngineDetection | protected |
_extraGuiOptions | AdvancedMetaEngineDetection | protected |
_flags | AdvancedMetaEngineDetection | protected |
_gameDescriptors | AdvancedMetaEngineDetection | protected |
_gameIds | AdvancedMetaEngineDetection | protected |
_guiOptions | AdvancedMetaEngineDetection | protected |
_matchFullPaths | AdvancedMetaEngineDetection | protected |
_maxAutogenLength | AdvancedMetaEngineDetection | protected |
_maxScanDepth | AdvancedMetaEngineDetection | protected |
_md5Bytes | AdvancedMetaEngineDetection | protected |
AdvancedMetaEngineDetection(const void *descs, uint descItemSize, const PlainGameDescriptor *gameIds, const ADExtraGuiOptionsMap *extraGuiOptions=0) | AdvancedMetaEngineDetection | |
buildEngineOptionsWidgetStatic(GUI::GuiObject *boss, const Common::String &name, const Common::String &target) const | MetaEngineDetection | virtual |
composeFileHashMap(FileMap &allFiles, const Common::FSList &fslist, int depth, const Common::String &parentName=Common::String()) const | AdvancedMetaEngineDetection | protected |
createInstance(OSystem *syst, Engine **engine) const | AdvancedMetaEngineDetection | |
detectGame(const Common::FSNode &parent, const FileMap &allFiles, Common::Language language, Common::Platform platform, const Common::String &extra) const | AdvancedMetaEngineDetection | protectedvirtual |
detectGameFilebased(const FileMap &allFiles, const ADFileBasedFallback *fileBasedFallback) const | AdvancedMetaEngineDetection | protected |
detectGames(const Common::FSList &fslist) const override | AdvancedMetaEngineDetection | virtual |
fallbackDetect(const FileMap &allFiles, const Common::FSList &fslist) const | AdvancedMetaEngineDetection | inlineprotectedvirtual |
FileMap typedef | AdvancedMetaEngineDetection | protected |
FileMapArchive class | AdvancedMetaEngineDetection | friend |
findGame(const char *gameId) const override | AdvancedMetaEngineDetection | virtual |
getEngineId() const =0 | MetaEngineDetection | pure virtual |
getExtraGuiOptions(const Common::String &target) const override | AdvancedMetaEngineDetection | virtual |
getFileProperties(const FileMap &allFiles, const ADGameDescription &game, const Common::String fname, FileProperties &fileProps) const | AdvancedMetaEngineDetection | protected |
getOriginalCopyright() const =0 | MetaEngineDetection | pure virtual |
getSupportedGames() const override | AdvancedMetaEngineDetection | virtual |
registerDefaultSettings(const Common::String &target) const | MetaEngineDetection | virtual |
toDetectedGame(const ADDetectedGame &adGame) const | AdvancedMetaEngineDetection | protectedvirtual |
~MetaEngineDetection() (defined in MetaEngineDetection) | MetaEngineDetection | inlinevirtual |